4 дня назад
Senior Level Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Level Artist (Unreal Engine): Creating high-quality, immersive assets for Dead by Daylight with an accent on polygonal modeling and real-time optimization. Focus on translating art direction into production-ready assets and mentoring team members within the production pipeline.
Location: Hybrid in Montreal, QC
Company
is a dynamic independent studio specializing in original game IPs like Dead by Daylight and immersive location-based entertainment.
What you will do
- Lead the creation and in-engine integration of high-quality assets within Unreal Engine.
- Proactively troubleshoot and resolve asset and integration issues to maintain quality standards.
- Translate art direction into consistent, production-ready assets.
- Partner closely with the Technical Lead to ensure optimal quality and performance.
- Contribute across the production pipeline, supporting team needs and driving solutions.
- Mentor team members and contribute to knowledge sharing within the team.
Requirements
- Strong proficiency in polygonal modeling, including both hard-surface and organic assets.
- Solid understanding of Levels of Detail (LOD) and real-time optimization techniques.
- Good working knowledge of UV unwrapping.
- Professional experience working within Unreal Engine.
- Ability to interpret and execute from art briefs and style guides with consistency.
- Must be based in or be able to work hybrid in Montreal, QC.
Nice to have
- Familiarity with Blender.
Culture & Benefits
- Diverse and inclusive creative environment where all backgrounds are celebrated.
- Opportunity to work at a large, independent studio with over 1200 passionate employees.
- Direct involvement in the development of an iconic IP, Dead by Daylight.
- Dynamic work atmosphere focusing on both original games and high-profile services.
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