GPU Performance Engineer (GPU Architecture)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
GPU Performance Engineer (GPU Architecture): Optimizing modern workloads for new Graphics Processing Units with an accent on 3D graphics rendering techniques and bottleneck identification. Focus on HW/SW debugs, workload analysis, and achieving best-in-class performance for GPU architectures.
Location: Hybrid (US: Folsom, CA or Santa Clara, CA)
Salary: $141,910 - $269,100 USD
Company
's Data Center Group (DCG) focuses on Xeon-based solutions and custom x86 products for HPC and AI-accelerated systems.
What you will do
- Optimize modern workloads for new GPUs to achieve best-in-class performance.
- Develop and implement 3D graphics rendering techniques and algorithms.
- Perform detailed workload analysis and identify performance bottlenecks.
- Execute Hardware (HW) and Software (SW) debugs.
- Collaborate with HW/SW architects and designers in a multi-disciplinary environment.
Requirements
- Bachelor's degree in Electrical Engineering, Computer Engineering, or Computer Science (MSc preferred).
- 6+ years of relevant industry experience.
- Proven knowledge of GPU architecture, modern APIs, rendering techniques, and shaders.
- Hands-on experience with RTL/Model based debugs.
- Experience with modern 3D games and Benchmarks.
- Must be based in the US (California: Folsom or Santa Clara) to utilize the hybrid work model.
Culture & Benefits
- Comprehensive total compensation package including competitive pay.
- Stock bonuses.
- Full benefit programs including health, retirement, and vacation.
- Hybrid work model allowing a balance between on-site and off-site work.
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