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3 часа Π½Π°Π·Π°Π΄

Lead Character Artist (Gamedev)

12Β 400 - 18Β 400PLN
Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
hybrid/onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
lead
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Poland
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

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TL;DR

Lead Character Artist (Gamedev): Leading and mentoring a team of artists to create high-quality characters and props for international AAA and AA projects with an accent on technical guidance, high-poly sculpting, and real-time optimization. Focus on developing realistic garments in Marvelous Designer, optimizing topology for Unreal Engine, and ensuring seamless integration with rigs.

Location: On-site/Hybrid in Katowice, Poland

Salary: 12 400 - 18 400 PLN gross

Company

hirify.global is a game development studio in Katowice with over 180 specialists focused on creating AAA and AA international projects.

What you will do

  • Lead and mentor a team of Character Artists and other digital artists, providing technical and artistic guidance.
  • Manage production tasks, distribution, priority-setting, and performance reviews within the Character Art team.
  • Model and sculpt characters, organic/hard-surface props, clothing, and accessories.
  • Create high-quality realistic garments using Marvelous Designer.
  • Develop textures and materials for Unreal Engine while optimizing characters for real-time performance.
  • Collaborate with Art Directors, Concept Artists, and Animators to ensure cohesive storytelling.

Requirements

  • 3+ years of experience as a Lead or Principal Character Artist in AA or AAA game studios.
  • Expert-level proficiency in ZBrush and Unreal Engine.
  • Advanced proficiency in Substance Painter and foundational knowledge of Marvelous Designer.
  • Proven experience in rigging and skinning within established rig frameworks.
  • At least one shipped title in a Lead or Character Artist role.
  • Communicative English (B2/C1 level).
  • Willingness to work from the office in Katowice, Poland.

Nice to have

  • Background in Character Design, Concept Art, or Art Direction.
  • Traditional fine arts education in painting or sculpture.
  • Experience in production planning or task estimation within a character art pipeline.
  • Experience with gameplay abilities, perks, or in-engine implementation.

Culture & Benefits

  • Flexible working hours with core hours from 10:00 to 15:00.
  • Private health and life insurance.
  • Co-financed Multisport card and English lessons.
  • No crunch and no non-compete policy.
  • Pet-friendly office environment.
  • Co-financed participation in conferences and workshops.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’