Software Engineer I (Fintech)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
TL;DR
Software Engineer I (Fintech): Developing next-generation payment technologies to enhance merchant acceptance rates and processing efficiency with an accent on scalable microservices architecture. Focus on designing, testing, and maintaining robust backend solutions within a high-performance, cross-functional engineering environment.
Location: Sao Paulo (Hybrid: 3 days per week in office)
Company
A global leader in digital payment solutions powering transactions for major international brands with a focus on performance and reliability.
What you will do
- Design and develop loosely coupled, scalable systems within a microservices architecture.
- Write clean, maintainable, and testable code for impactful payment systems.
- Collaborate with cross-functional teams including product management.
- Build, own, and operate systems to ensure high levels of resilience and service.
- Stay current with and share knowledge of the latest technologies.
- Mentor team members and contribute to technical development.
Requirements
- Bachelor's or Master's degree in Computer Science, Engineering, or a related field.
- Proficiency in .NET C#, Java, or Go.
- Strong understanding of software development principles in backend or full-stack environments.
- Experience working in agile environments and delivering high-quality code.
- Excellent problem-solving and communication skills.
- Ability to work independently and as part of a team.
Culture & Benefits
- Hybrid working model supporting collaboration and connection.
- Opportunity to work on critical, career-defining fintech projects.
- Fast-paced environment focused on high performance and ownership.
- Collaborative team culture with a customer-first philosophy.
- Support for professional growth and technical development.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β