Junior 3D Environment Artist
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Junior 3D Environment Artist (GameDev): Creating photorealistic 3D assets and environments for modern AAA projects with an accent on PBR pipelines, UV mapping, and real-time engine optimization. Focus on building high-quality assets, configuring materials, and collaborating with technical artists to ensure performance standards.
Location: Must be based in T'bilisi, Georgia
Company
is a specialized QA and 3D team focused on game development, testing, and environment creation for large-scale projects.
What you will do
- Create photorealistic assets meeting modern AAA project standards.
- Prepare and optimize assets for real-time game engine performance.
- Collaborate with technical artists and game designers on environment integration.
- Configure materials, tiles, and decals for game worlds.
- Work with high-poly photogrammetric objects.
- Perform optimization tasks and bug fixing.
Requirements
- Relevant higher education or at least 1 year of experience as a 3D artist.
- Proficiency in low-poly and high-poly creation using Blender, Maya, ZBrush, or 3ds Max.
- Solid understanding of PBR pipelines, UV mapping, and map baking (normal, AO).
- Experience with texturing in Substance Painter.
- English proficiency at a basic level.
- Strong problem-solving skills and attention to detail.
Nice to have
- Experience with Unreal Engine or Unity.
- Strong, high-quality portfolio.
- Advanced knowledge of ZBrush.
- Basic knowledge of level art and lighting.
- Previous experience in game development companies.
Culture & Benefits
- Opportunity to work on real game projects from day one.
- Clear professional development path and mentorship.
- Hands-on experience in a fast-growing team of 200+ people.
- Supportive environment focused on growth rather than endless theory.
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