Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Game Designer (Combat): Designing and optimizing combat mechanics and systems for an unpublished R&D project with an accent on player experience and innovation within the genre. Focus on creating high-level design principles, rapid prototyping, and iterating on gameplay systems to ensure a high-quality product.
Company
Riot Games is a player-focused game development company known for creating League of Legends and other globally successful titles.
What you will do
- Design, implement, and improve combat mechanics and systems to increase confidence in the game concept.
- Develop innovative combat solutions and articulate trade-offs and risks between different design options.
- Establish high-level principles and best practices for future combat design work.
- Utilize rapid prototyping and playtesting to validate design solutions.
- Create clear design documentation that can be evaluated and implemented by non-designers.
- Collaborate with interdisciplinary teams to iterate towards the highest quality holistic experience.
Requirements
- 6+ years of professional experience in Game Design.
- Expertise in Combat Mechanics, Combat Feel, Combat AI, or Character/Camera/Controls.
- 3+ years of experience with Unreal Engine, including Blueprints or equivalent systems.
- Demonstrated ability to design complex systems with strong awareness of player impact.
- Deep understanding of gameplay systems and player interaction design.
- Fluency in Mandarin Chinese.
Nice to have
- Experience leading or owning combat design areas.
- Experience working on live products or ongoing game updates.
- Experience in early-stage development and prototyping environments.
- Scripting experience within a game engine on a shipped title.
- Fluency in spoken and written English.
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